JOIN IN 5.18
Goal: To improve social-relationship skills
Objective(s): The student will demonstrate appropriate skills to join in.
1. Decide if you want to join in.
2. Decide what to say.
3. Choose a good time.
4. Say it in a friendly way. (Goldstein, 1988 p. 167)
Definition: Joining in means becoming part of a group or activity.
Rationale: When you want to join your friends or a group activity, there is an appropriate way to do so. Ignoring your desire to do so causes feelings of exclusion.
• Describe situations in which one might want to join in. Students add to the list, describe skill steps.
• Discuss options if your request is refused.
Model/Role-play with Feedback
Role play situations:
• You ask to join a group game at recess.
• You ask to join a game with parents or brothers and sisters.
• You ask to join an activity at a club or in the neighborhood.
• You sign up for a sports team.
• A group of friends is talking in the hall. Demonstrate how you "join in."
• You have gone to the shopping mall and you see a group of people you know. They are talking in the food area; you are interested in joining them. (Walker and et al, 1988 p. 36 Access)
• You have gone to a teen sports club meeting in your town. A group that has the same sports interest as yours is meeting in a specific room; you don't know anyone in the group. (Walker and et al, 1988 p. 36-39 Access)
• You have gone to a dance. Several people whom you know slightly are talking near the refreshment area; you would like to join them. (Walker and et al, 1988 p. 36 Access)
• It is noon break at school and a group of students have gathered to talk and eat sack lunches on the school grounds. You also have a sack lunch, but have no one to eat with, and would like to join the group. (Walker and et al, 1988 p. 36 Access)
• Some students are gathered in the hall between classes and you want to join them. (Walker and et al, 1988 p. 36 Access)
Application with Feedback
• Cooperative activity in which students name situations in they want to join in and those which they should join in, distinguishing the difference between joining in and "butting" in, and decide what to do when they want to join in. Rules for cooperative activity are given. (Gajewski and Mayo, 1989 p. 90)
• Quiz. (Gajewski and Mayo 1989 p. 94-95)
• Set up groups in classroom. Purposefully leave some students out. Have them try to join in.
• Seek feedback from cafeteria and playground supervisors about student performance of this skill.
• Encourage each student to set a personal goal of joining one extracurricular activity.