SET AND ATTAIN GOALS 4.8
Goal: To improve decision-making and problem-solving skills
1. The student will be able to determine steps needed to reach a specific goal.
2. The student will be able to follow steps needed to reach a specific goal.
1. Figure out what goal you want to reach.
2. Find out all the information you can about how to reach your goal.
3. Think about the steps you will need to take to reach your goal.
4. Take the first step toward your goal. (Goldstein and et al, 1980 p. 130)
Definition: Setting goals means to set realistic expectations for yourself. Attaining them means taking the necessary steps to reach that goal.
Rationale: This is an important skill in school, careers, and jobs as well as shorter form things like projects, clubs, teams etc. Goals can range from small; such as writing a first paragraph to global; such as becoming more organized depending on the specific needs and talents of the individual.
• It may be helpful to review the skill 'Prioritize' in teaching this skill.
• Group discussion based on this statement, "Knowing what you want helps you avoid getting stuck with what you don't want".
• Discuss long and short term goals and how they can support each other or create conflict.
• Brainstorm short term goals, set class goals.
Set the stage:
• Classroom poster:
• Only I can change me.
• I am in control of my life.
• I choose my behaviors.
• I suffer the consequences of my behaviors.
• I reap the rewards of my behaviors.
• I alone can commit me to change. (Aspen Publications, 1988 p. 232)
• Play an age appropriate game with a specific goal such as earning 5 markers, etc. Discuss games that have goals.
Model/Role-play with Feedback
• Create a class "goal plan" worksheet. Students can fill out individually or in small groups. Discuss and update.
• Students individually list "self-rewards" they plan to use upon completion of personal goals.
• Students review their IEP goals and make a plan to achieve them.
• You decide to play Nintendo without getting frustrated.
• You decide to save money to buy something special.
• You decide to find a job.
• You decide to improve your appearance.
• You decide to have a party.
• You decide to clean your room.
• You decide to earn all your classroom behavior points.
• You decide to get a 100% in spelling.
Application with Feedback
• Have each student choose a short term personal goal. Each will make a plan on how to reach his/her goal. Chart progress on a classroom chart.
• Have students make goals for home; parents monitor. Share progress with class. • Make classroom progress charts for academic/social goals - bus behavior, math facts, sight words, attendance, etc.