USE TIME WISELY 2.6
Goal: To improve classroom skills
Objective(s): The student will be able to choose and begin an appropriate activity.
1. Check to be sure you have finished all of your work.
2. Think of the activities you would like to do.
3. Choose one.
4. Start the activity.
Definition: Using time wisely means choosing an activity to work on or engage in which will help to meet a goal (for example, project completion, recreation, etc.). It also means picking an activity appropriate for the amount of time available, and prioritizing the importance of activities.
Rationale: It is import to use time wisely so that you complete these activities which are required within the expected time. If you do not use time wisely, you may miss out on enjoyable activities or not be able to complete the activity you have selected.
• Discuss with students how they spend their time after they've complete their work and have free time. Why is it important to use time wisely? When, besides at school, could you use this skill?
• Discuss possible consequences of not using the skill, such as disrupting and bothering others, getting involved in a behavior which might lead to negative consequences, etc.
• Discuss that students may need to select a second choice of activities if their first choice is not appropriate or available.
• Students may need to be taught skill of prioritizing.
Model/Role-play with Feedback
• You decide on an activity during free time in the classroom.
• You realize you haven't completed all of your day's work.
• None of your friends are playing games you like at recess time.
• The game or book you were going to use is not available.
• Your teacher gets called out of the room for a few minutes.
• You choose something to do after you have finished your homework and chores.
• You call a friend who isn't home.
• Your parents are watching a television show you don't like.
• You are trying to earn money to buy something you really want.
• You planned on swimming but it is storming outside.
• Students generate a listing of acceptable free time activities (games, reading, etc.) and classroom procedures for obtaining them.
• Student keep logs noting what they do in their free time and rating themselves.
• Teacher calls for free time, video tapes students, and plays it back to see if students used time appropriately. (You may want to have video set up for a couple of days to desensitize students).
• An assignment sheet where the student can check off work as it is completed may assist in use of skill.
Application with Feedback
• Maintain a chart and give points each time students use this skill.
• Have students choose a class in which they will practice the skill. Have a teacher rate them over a one-week period.